A downloadable asset pack

A showreel of gameplay animations created using the Nora and Blackthorn rigs by Kiel figgins.

In the video above, you can see the Blackthorn animations in Maya. The red blocks were used to help see the distance the character would travel throughout the animations.  I used the similar block grid when creating the Nora animations. 

All animations implemented into Unreal Engine 4 as a playable character or as a sequence.

Nora animations were created for my final year project for university while the Blackthorn animations were for the Grads In Games competition 2021.

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